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We Are Hiring!

We are looking for motivated individuals who enjoy working remotely and want to work with a group of talented people on amazing projects.

Available Positions:

Senior Technical Animator

In this role you will:

 

  • Rigging and skinning of characters and props.

  • Develop and maintain rigging and animation pipelines, tools, and workflows.

  • Maintain excellent communication with other team members.

  • Seek to constantly raise the quality bar, develop solutions, and work with the Modelling and Art Departments to streamline processes.

  • Support and help create production tools to support new pipelines and future tech.

  • Stay current with and research new technology solutions.

 

What we’re looking for:

  • 4+ years of experience in game development.

  • At least one shipped title.

  • Strong Python programming skills.

  • Extensive experienced in Maya Rigging and Tools Development.

  • Experience using source control software (i.e. Perforce, Git).

  • Strong communication, self-management, and organizational skills.

Bonuses:

  • Maya Plugin development.

  • Unreal Engine experience.

*Click apply to open application form.

 

*Click apply to open application form.

In this role you will:

 

  • Rigging and skinning of characters and props.

  • Develop and maintain rigging and animation pipelines, tools, and workflows.

  • Maintain excellent communication with other team members.

  • Seek to constantly raise the quality bar, develop solutions, and work with the Modelling and Art Departments to streamline processes.

  • Support and help create production tools to support new pipelines and future tech.

  • Stay current with and research new technology solutions.

 

What we’re looking for:

  • 2+ years of experience in VFX, games or similar development environment.

  • Strong Python programming skills.

  • Experienced in Maya Rigging and Tools Development.

  • Strong communication, self-management, and organizational skills.

Bonuses:

  • Game development experience.

  • Maya Plugin development.

  • Experience using source control software (i.e. Perforce, Git).

Character Rigger

 
 

3D Character Artist - Contractor

Someone who is proficient creating stylized 3d characters based on concepts.
And is able to work as a freelancer or contractor remotely.

Has a good understanding of:

  • Zbrush

  • Maya or Blender

  • Substance Painter

  • Highpoly to Lowpoly workflow for game characters

  • Animation friendly topology

Bonus:

  • Unreal Engine

  • Marvelous Designer

Responsibilities:

  • Work closely with the Art Director to create high quality stylized characters.

  • High poly sculpting, low poly modeling, UV's, texturing

*Click apply to open application form.

 

Animatic Artist - Contractor

We are looking for someone who can animate storyboard frames for cinematic purposes.

Has a good understanding of:

  • Cinematography and editing.

  • After Effects or similar animation and editing software.

Responsibilities:

  • Work closely with the Director to create an animated version of the storyboard.

*Click apply to open application form.